Fallout 76 Perks are perks specialized to the Endurance Stat. This provides massive bonuses for values that are revolving around consumption, damage resistances and health stats have the following perks to reflect such. More than the usual stat boost some perks provide unique capabilities.
Endurance Parks
Lead Belly |
Endurance | : You take 30% less radiation from eating or drinking : You take 60% less radiation from eating or drinking : You take no radiation from eating or drinking |
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Endurance | : All drinks quench thirst by an additional 25% : All drinks quench thirst by an additional 50% : All drinks quench thirst by an additional 75% |
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Endurance | : Your chance to catch a disease from food is reduced by 30% : Your chance to catch a disease from food is reduced by 60% : Your chance to catch a disease from food is reduced by 90% |
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Endurance | : All food satisfies hunger by an additional 25%. : All food satisfies hunger by an additional 50%. : All food satisfies hunger by an additional 75%. |
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Endurance | : Drinking any liquid has a 30% reduced chance to cause disease : Drinking any liquid has a 60% reduced chance to cause disease : Drinking any liquid has a 90% reduced chance to cause disease |
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Endurance | : Eating dog food is now three times as beneficial |
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Endurance | : You are 30% less likely to catch a disease from the environment : You are 60% less likely to catch a disease from the environment : You are 90% less likely to catch a disease from the environment |
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Endurance | : Chems generate 50% less thirst : Chems no longer generate thirst |
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Endurance | : You gain increased benefit from being Well Fed or Well Hydrated : You gain much increased benefit from being Well Fed or Well Hydrated |
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Endurance | : Nuka-Cola products are now twice as beneficial : Nuka-Cola products are now three times as beneficial |
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Endurance | : Eating Human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger : Eating Human, Ghoul, Super Mutant, Scorched, or Mole Minercorpses restores more Health and hunger : Eating Human, Ghoul, Super Mutant, Scorched, or Mole Minercorpses restores even more Health and hunger |
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Endurance | : Chance of catching a disease from creatures is reduced by 25% : Chance of catching a disease from creatures is reduced by 50% : Chance of catching a disease from creatures is reduced by 75% |
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Endurance | : Using chems induces 50% less hunger : Chems now never induce hunger |
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Endurance | : Gain gradual health regeneration while in your camp or workshop : Gain improved health and limb regeneration while in your camp or workshop |
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Endurance | : Your limb damage is now reduced by 30% : Your limb damage is now reduced by 60% : Your limb damage is now reduced by 90% |
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Endurance | : Gain +1 to STR and END between the hours of 6:00 a.m. and 6:00 p.m. : Gain +2 to STR and END between the hours of 6:00 a.m. and 6:00 p.m. : Gain +3 to STR and END between the hours of 6:00 a.m. and 6:00 p.m. |
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Endurance | : any chems you take last 30% longer : any chems you take last 60% longer : any chems you take last 100% longer |
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Endurance | : Immediately gain +20 Fire Resistance : Immediately gain +40 Fire Resistance : Immediately gain +60 Fire Resistance |
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Endurance | : Gain 10 Damage and Energy Resistance while not wearing Power Armor |
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Endurance | : Gain +20 to max Health while between the hours of 6 p.m. and 6 a.m. : Gain +40 to max Health while between the hours of 6 p.m. and 6 a.m. : Gain +60 to max Health while between the hours of 6 p.m. and 6 a.m. |
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Endurance | : Gain +25% damage bonus for 2 minutes when a player revives you. |
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Endurance | : +10% Rad resistance |
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Endurance | : Radiation now regenerates your lost health. : Radiation now regenerates more your lost health. : Radiation now regenerates even more your lost health. |
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Endurance | : The greater your rads, the greater your Strength (max +5)! |
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Endurance | : You suffer 20% less from hunger and thirst |
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Endurance | : You're half as likely to get addicted when consuming chems. : You gain complete immunity to chem addiction. |
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Endurance | : When affected by rads, you periodically heal 80 rads on nearby teammates. : When affected by rads, you periodically heal 140 rads on nearby teammates. : When affected by rads, you periodically heal 200 rads on nearby teammates. |
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Endurance | : Slowly regen radiation damage between the hours of 6 a.m. and 6 p.m. : Quickly regen radiation damage between the hours of 6 a.m. and 6 p.m. |
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Endurance | : Gain Health regen between the hours of 6 a.m. and 6 p.m. : Gain improved Health regen between the hours of 6 a.m. and 6 p.m. |
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Endurance | : There's no chance you'll get addicted to alcohol |
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Endurance | : Gain a total of +10% to your maximum Health |