|
Intelligence |
: Stimpaks restore 15% more lost Health.
: Stimpaks restore 30% more lost Health.
: Stimpaks restore 45% more lost Health. |
|
Intelligence |
: Gain +1 hacking skill, and terminal lock-out time is reduced. |
|
Intelligence |
: Your pipe weapons break 30% more slowly and are cheaper to repair.
: Your pipe weapons break 60% more slowly and are cheaper to repair.
: Your pipe weapons break 90% more slowly and are cheaper to repair. |
|
Intelligence |
: RadAway removes 30% more radiation.
: RadAway removes 60% more radiation.
: RadAway removes twice as much radiation. |
|
Intelligence |
: Melee weapons break 10% slower and you can craft Tier 1 melee weapons. (Plans required)
: Melee weapons break 20% slower and you can craft Tier 2 melee weapons. (Plans required)
: Melee weapons break 30% slower and you can craft Tier 3 melee weapons. (Plans required)
: Melee weapons break 40% slower and you can craft Tier 4 melee weapons. (Plans required)
: Melee weapons break 50% slower and you can craft Tier 5 melee weapons. (Plans required) |
|
Intelligence |
: Your explosives do +20% damage.
: Your explosives do +40% damage.
: Your explosives do +60% damage.
: Your explosives do +80% damage.
: Your explosives do +100% damage. |
|
Intelligence |
: Guns break 10% slower and you can now craft Tier 1 guns. (Plans required)
: Guns break 20% slower and you can now craft Tier 2 guns. (Plans required)
: Guns break 30% slower and you can now craft Tier 3 guns. (Plans required)
: Guns break 40% slower and you can now craft Tier 4 guns. (Plans required)
: Guns break 50% slower and you can now craft Tier 5 guns. (Plans required) |
|
Intelligence |
: Obtain more components when you scrap weapons and armor. |
|
Intelligence |
: You can now craft advanced armor mods. (plans required)
: Crafting armor now costs fewer materials.
: Your crafted armor has improved durability. |
|
Intelligence |
: Crafting workshop items now costs 25% fewer materials.
: Crafting workshop items now costs 50% fewer materials. |
|
Intelligence |
: You can now craft energy guns. (plans required)
: You can now craft rank 1 energy gun mods. (plans required) |
|
Intelligence |
: Gain +1 hacking skill, and terminal lock-out time is reduced. |
|
Intelligence |
: You can repair armor and Power Armor to 130% of normal maximum condition.
: You can repair armor and Power Armor to 160% of normal maximum condition.
: You can repair armor and Power Armor to 200% of normal maximum condition. |
|
Strength |
: Energy weapon ammo weighs 30% less.
: Energy weapon ammo weighs 60% less.
: Energy weapon ammo weighs 90% less. |
|
Intelligence |
: You deal +40% damage to workshop objects.
: You deal +80% damage to workshop objects.
: You deal +120% damage to workshop objects. |
|
Intelligence |
: You can craft Rank 2 energy gun mods. (plans required)
: Crafting energy guns now cost fewer materials. |
|
Intelligence |
: You get double the quantity when you craft chems! |
|
Intelligence |
: In Power Armor, heavy guns gain more accuracy and ignore 15% armor.
: In Power Armor, heavy guns gain even more accuracy and ignore 30% armor.
: In Power Armor, heavy guns gain excellent accuracy and ignore 45% armor. |
|
Intelligence |
: Gain +1 hacking skill, and terminal lock-out time is reduced. |
|
Intelligence |
: You can repair any weapon to 130% of normal maximum condition.
: You can repair any weapon to 160% of normal maximum condition.
: You can repair any weapon to 200% of normal maximum condition. |
|
Intelligence |
: You can now craft advanced power armor mods. (Plans required)
: Crafting Power Armor now costs fewer materials.
: Your crafted power armor now has improved durability. |
|
Intelligence |
: You can now craft Rank 3 energy gun mods. (Plans required)
: Your crafted energy guns have improved durability. |
|
Intelligence |
: Your Power Armor breaks 20% more slowly and is cheaper to repair.
: Your Power Armor breaks 40% more slowly and is cheaper to repair.
: Your Power Armor breaks 60% more slowly and is cheaper to repair. |
|
Intelligence |
: While below 20% Health, gain 20 damage resist, 10% damage and 15% AP regen.
: While below 20% Health, gain 30 damage resist, 15% damage and 15% AP regen.
: While below 20% Health, gain 40 damage resist, 20% damage and 15% AP regen. |
|
Intelligence |
: Hack an enemy robot for a 25% chance to pacify it.
: Hack an enemy robot for a 50% chance to pacify it.
: Hack an enemy robot for a 75% chance to pacify it. |
|
Intelligence |
: All Power Armor parts and chassis weights are reduced by 25% longer.
: All Power Armor parts and chassis weights are reduced by 50% longer.
: All Power Armor parts and chassis weights are reduced by 75% longer. |
|
Intelligence |
: Fusion Cores now last 30% longer.
: Fusion Cores now last 60% longer.
: Fusion Cores duration is now doubled. |
|
Intelligence |
: You can now craft crossbows, black powder guns, and more! (plans required)
: You can now craft rank 2 exotic weapon mods. |
|
Intelligence |
: Workshop items are 30% cheaper to repair.
: Workshop items are 60% cheaper to repair. |