Intelligence |
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"Intelligence is a measure of your overall mental acuity, and effects your ability to hack terminals, the condition and durability of items that you craft, and the return you get from scrapping." |
Intelligence is a statistic in Fallout 76 (FO76). Stats are attributes in the game that determine the player's capacity or ability. Improving stat values will improve the player's ability with Weapons, Armor and more. The game returns to its SPECIAL stats system reminiscent of the previous Fallout games. See Perks for further information.
Intelligence Information
Intelligence has traditionally been a wild card across Fallout games. In Fallout 76, Intelligence assists players with Hacking, received XP, weapon durability and in Crafting and scrapping.
Intelligence is a measure of your overall mental acuity and affects your ability to hack terminals (raising INT decreases the number of words in the Hacking mini-game), the condition and durability of items that you craft, and the return you get from scrapping items.
Ways to increase Intelligence
- Some Apparel and Armor provides bonuses and debuff of Intelligence
- Bobblehead: Intelligence
- Brain Fungus Soup (+2 Intelligence)
- Steeped Aster Tea (+1 Intelligence)
- Mentats (+2 Intelligence)
- Berry Mentats (+5 Intelligence)
- X-Cell (+2 Intelligence)
Table Effects of Intelligence on Related Variable per Level
Value | Crafted Item Condition Bonus | Scrapping Yield |
1 | +0% | +0% |
2 | +5% | +20% |
3 | +10% | +33% |
4 | +15% | +40% |
5 | +25% | +46% |
6 | +30% | +50% |
7 | +35% | +53% |
8 | +40% | +56% |
9 | +45% | +58% |
10 | +50% | +60% |
11 | +55% | +61% |
12 | +60% | +62% |
13 | +65% | +64% |
14 | +70% | +65% |
15 | +75% | +66% |
Notes and trivia about Intelligence
The following items decrease intelligence:
- Beer (-1 Intelligence)
- Blackwater Brew (-1 Intelligence)
- Mountain Honey (-1 Intelligence)
- New River Red Ale (-1 Intelligence)
- Oak Holler Lager (-1 Intelligence)
- Old Possum (-1 Intelligence)
- Pickaxe Pilsner (-1 Intelligence)
- Whiskey (-1 Intelligence)
All Intelligence Perks in Fallout 76
Fallout 76 Intelligence Perks are perks specialized to the Intelligence Stat. This provides massive bonuses for values that are revolving around Crafting, healing effectiveness and repair and have the following perks to reflect such. More than the usual stat boost some perks provide unique capabilities.
Intelligence Perks
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Intelligence | : Stimpaks restore 15% more lost Health. |
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Intelligence | : Gain +1 hacking skill, and terminal lock-out time is reduced. |
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Intelligence | : Your pipe weapons break 30% more slowly and are cheaper to repair. |
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Intelligence | : RadAway removes 30% more radiation. |
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Intelligence | : Melee weapons break 10% slower and you can craft Tier 1 melee weapons. (Plans required) |
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Intelligence | : Your explosives do +20% damage. |
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Intelligence | : Guns break 10% slower and you can now craft Tier 1 guns. (Plans required) : Guns break 20% slower and you can now craft Tier 2 guns. (Plans required) : Guns break 30% slower and you can now craft Tier 3 guns. (Plans required) : Guns break 40% slower and you can now craft Tier 4 guns. (Plans required) : Guns break 50% slower and you can now craft Tier 5 guns. (Plans required) |
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Intelligence | : Obtain more components when you scrap weapons and armor. |
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Intelligence | : You can now craft advanced armor mods. (plans required) : Crafting armor now costs fewer materials. : Your crafted armor has improved durability. |
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Intelligence | : Crafting workshop items now costs 25% fewer materials. |
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Intelligence | : You can now craft energy guns. (plans required) : You can now craft rank 1 energy gun mods. (plans required) |
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Intelligence | : Gain +1 hacking skill, and terminal lock-out time is reduced. |
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Intelligence | : You can repair armor and Power Armor to 130% of normal maximum condition. : You can repair armor and Power Armor to 160% of normal maximum condition. : You can repair armor and Power Armor to 200% of normal maximum condition. |
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Strength | : Energy weapon ammo weighs 30% less. |
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Intelligence | : You deal +40% damage to workshop objects. : You deal +80% damage to workshop objects. : You deal +120% damage to workshop objects. |
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Intelligence | : You can craft Rank 2 energy gun mods. (plans required) : Crafting energy guns now cost fewer materials. |
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Intelligence | : You get double the quantity when you craft chems! |
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Intelligence | : In Power Armor, heavy guns gain more accuracy and ignore 15% armor. : In Power Armor, heavy guns gain even more accuracy and ignore 30% armor. : In Power Armor, heavy guns gain excellent accuracy and ignore 45% armor. |
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Intelligence | : Gain +1 hacking skill, and terminal lock-out time is reduced. |
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Intelligence | : You can repair any weapon to 130% of normal maximum condition. : You can repair any weapon to 160% of normal maximum condition. : You can repair any weapon to 200% of normal maximum condition. |
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Intelligence | : You can now craft advanced power armor mods. (Plans required) : Crafting Power Armor now costs fewer materials. : Your crafted power armor now has improved durability. |
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Intelligence | : You can now craft Rank 3 energy gun mods. (Plans required) : Your crafted energy guns have improved durability. |
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Intelligence | : Your Power Armor breaks 20% more slowly and is cheaper to repair. : Your Power Armor breaks 40% more slowly and is cheaper to repair. : Your Power Armor breaks 60% more slowly and is cheaper to repair. |
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Intelligence | : While below 20% Health, gain 20 damage resist, 10% damage and 15% AP regen. : While below 20% Health, gain 30 damage resist, 15% damage and 15% AP regen. : While below 20% Health, gain 40 damage resist, 20% damage and 15% AP regen. |
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Intelligence | : Hack an enemy robot for a 25% chance to pacify it. : Hack an enemy robot for a 50% chance to pacify it. : Hack an enemy robot for a 75% chance to pacify it. |
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Intelligence | : All Power Armor parts and chassis weights are reduced by 25% longer. : All Power Armor parts and chassis weights are reduced by 50% longer. : All Power Armor parts and chassis weights are reduced by 75% longer. |
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Intelligence | : Fusion Cores now last 30% longer. : Fusion Cores now last 60% longer. : Fusion Cores duration is now doubled. |
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Intelligence | : You can now craft crossbows, black powder guns, and more! (plans required) : You can now craft rank 2 exotic weapon mods. |
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Intelligence | : Workshop items are 30% cheaper to repair. : Workshop items are 60% cheaper to repair. |
Do you need high int to get the better mods from scrapping w eapons? I get notting from hunting rifle annymore, will try using int buffs and scrapp some more, regretting ising caps for plans to get 50 calerber mods before i thought of this at work.
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