Plague walker

plague-walker-fallout-76-wiki-guide
Bonus Poison aura scaling with your diseases
Side-Effect -

Plague walker is one of the Mutations of Fallout 76 (FO76). Mutations work the same way as Traits did in the previous Fallout games, in that they apply both buffs and debuffs to the player's character.

 

Plague walker Information

This mutation is beneficial to players who wants to make their diseases as a poison weapon.

  • The player gains a poison aura that get powerful as you accrue more diseases.

 

How to Get Plague walker

  • Obtain mutations by idling near hazardous waste or within radiated or gas areas, eating radiated food, swimming in or drinking wasteland water. You can also contract mutations from certain enemies such as Feral Ghouls.
  • Upgrading the Starched Genes Perk to Rank 2 ensures that Radaway will not cure mutations.
  • Upgrading the Starched Genes Perk to Rank 2 ensures that no new mutations can be acquired, guaranteeing you can keep the one you like.

 

How to Cure Plague walker

  • Mutations can only be removed by taking Radaway.
  • Mutations can be completely prevented by Upgrading and equipping the Starched Genes perk.
  • You can change your Mutation by exposing yourself to more hazards and radiation, as mutations can override each other.
  • Death does not remove mutations.

 

Fallout 76 Mutations
Adrenal Reaction  ♦  Bird Bones  ♦  Carnivore  ♦  Chameleon  ♦  Eagle Eyes  ♦  Egg Head  ♦  Electrically Charged  ♦  Empath  ♦  Grounded  ♦  Healing Factor  ♦  Herbivore  ♦  Herd Mentality  ♦  Marsupial  ♦  Scaly skin  ♦  Speed Demon  ♦  Talons  ♦  Twisted Muscles  ♦  Unstable Isotope

 

 




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    • Anonymous

      29 Dec 2018 21:41  

      Played for days turned of computer to go get munch turned it back on now I have less than a centimetre on my life bar wtf & how did this happen how do I cure myself

      • Anonymous

        28 Nov 2018 17:52  

        Mutation idea; "Angel of Mercy" -5 endurance -5 strenght +5 perception When at full health, below 200 rads and no diseases. Creat a healing aura around the player, healing anyone in a 10m radius for 15% of their max health every 10s.

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