Team Medic is a Fallout 76 Perk. Team Medic has 3 ranks, requires a level of 20 to use, and spends 1 point by default. Team Medic Rank 2 spends 2 points, Team Medic Rank 3 spends 3 points. Perks are special abilities in the fallout series that give unique bonus to the players taking them. These bonuses heavily affect gameplay, and are important decisions that define Builds.
Team Medic Effect
: Your stimpaks now also heal your teammates for half the normal strength.
: Your stimpaks now also heal nearby teammates for 75% of normal strength.
: Your stimpaks now also heal nearby teammates for their full strength.
Team Medic Builds
The following Builds use the Fallout 76 Team Medic Perk
Notes and Trivia about Team Medic
Perks usually have between 2-4 ranks, with each subsequent rank further improving upon the initial one. Players cannot slot all Perks, but must instead weigh the cost of each Perk against that chosen Stat's Points. Every Perk has a default point cost, that increases by +1 for each Rank added.
- See Perk Cards and Perk Card Pack for further info on powering up your perks
- Players with more than 3 points into Charisma can share active perks with their team members. To do so, you will need 3 times more points in Charisma than the perk's cost.