Perks

image name category statistic effect ranks
 bandolier Bandolier Perks Strength
  • Rank 1: Ballistic weapon ammo weighs 30% less.
  • Rank 2: Ballistic weapon ammo weighs 60% less.
  • Rank 3: Ballistic weapon ammo weighs 90% less.
3
 batteries_included Batteries Included Perks Strength
  • Rank 1: Energy weapon ammo weighs 30% less.
  • Rank 2: Energy weapon ammo weighs 60% less.
  • Rank 3: Energy weapon ammo weighs 90% less.
3
 bear_arms Bear Arms Perks Strength
  • Rank 1: Heavy Guns weigh 20% less.
  • Rank 2: Heavy Guns weigh 40% less.
  • Rank 3: Heavy Guns weigh 60% less.
  • Rank 4: Heavy Guns weigh 80% less.
4
 fallout_76_perk_placeholder Bullet Shield Perks Strength
  • Rank 1: ??
 4
 expert_heavy_guner Expert Heavy Gunner Perks Strength
  • Rank 1: Your non-explosive heavy guns now do +10% damage.
  • Rank 2: Your non-explosive heavy guns now do +20% damage
  • Rank 3: Your non-explosive heavy guns now do +30% damage
3
 gladiator Gladiator Perks Strength
  • Rank 1: Your one-handed melee weapons now do +10% damage.
  • Rank 2: Your one-handed melee weapons now do +20% damage.
  • Rank 3: Your one-handed melee weapons now do +30% damage.
 3
 sturdy_frame Sturdy Frame Perks Strength
  • Rank 1:  Armor weighs 25% less than normal
  • Rank 2: Armor weighs 50% less than normal
 2
 thru_hiker Thru-Hiker Perks Strength
  • Rank 1: Food and drink weights are reduced by 30%
  • Rank 2: Food and drink weights are reduced by 60%
  • Rank 3: Food and drink weights are reduced by 90%
 3
 fallout_76_perk_placeholder Concentrated Fire Perks Perception
  • Rank 1: Every V.A.T.S. attack on the same body part gains 10% accuracy and damage.
  • Rank 2: Every V.A.T.S. attack on the same body part gains 20% accuracy and damage.
  • Rank 3: Every V.A.T.S. attack on the same body part gains 30% accuracy and damage.
 3
 green_thumb Green Thumb Perks Perception
  • Rank 1:You have a 25% chance to reap twice as much when harvesting flora.
  • Rank 1:You have a 50% chance to reap twice as much when harvesting flora.
  • Rank 1:You have a 75% chance to reap twice as much when harvesting flora.
3
 fallout_76_perk_placeholder Night Person Perks Perception
  • Rank 1: Gain +1 Intelligence and +1 Perception between the hours of 6:00 p.m. and 6:00 a.m.
  • Rank 2: Gain +2 Intelligence and +2 Perception between the hours of 6:00 p.m. and 6:00 a.m.
  • Rank 3: Gain +3 Intelligence and +3 Perception between the hours of 6:00 p.m. and 6:00 a.m.
3
 Pannapictagraphist Pannapictagraphist Perks Perception
  • Rank 1: You hear directional audio when in range of a Magazine.
 1
 percepti-bobble Percepti-bobble Perks Perception
  • Rank 1:  You hear directional audio when in range of a Bobblehead
 1
 fallout_76_perk_placeholder Refractor Perks Perception
  • Rank 1:  Gain +5 Energy Resistance.
  • Rank 2: Gain +10 Energy Resistance
  • Rank 3: Gain +15 Energy Resistance
  • Rank 4: Gain +20 Energy Resistance
 4
 fallout_76_perk_placeholder Sniper Perks Perception  
  • Rank 1: ??
 3

 aquagirl

Aquaboy|Aquagirl Perks Endurance
  • Rank 1: You no longer take Rad damage from swimming and can breathe underwater.
1
 dromedary Dromedary Perks Endurance
  • Rank 1: All drinks quench thirst by an additional 15%
  • Rank 2: All drinks quench thirst by an additional 30%
  • Rank 3: All drinks quench thirst by an additional 45%
3
 professional_drinker Professional Drinker Perks Endurance
  • Rank 1:  There's no chance you'll get addicted to alcohol
1
 fallout_76_perk_placeholder Revenant Perks Endurance
  • Rank 1:  Gain +25% damage bonus for 2 minutes when a player revives you.
  • Rank 2:  Gain +50% damage bonus for 2 minutes when a player revives you.
2
 slow_metabolizer Slow Metabolizer Perks Endurance
  • Rank 1:  All food satisfies hunger by an additional 15%.
  • Rank 2:  All food satisfies hunger by an additional 30%.
  • Rank 3:  All food satisfies hunger by an additional 45%.
3
 vaccinated Vaccinated Perks Endurance
  • Rank 1: Chance of catching a disease from creatures is reduced by 30%
  • Rank 1: Chance of catching a disease from creatures is reduced by 60%
  • Rank 1: Chance of catching a disease from creatures is reduced by 90%
3
 fallout_76_perk_placeholder Animal Friend Perks Charisma
  • Rank 1: ??
2
 fallout_76_perk_placeholder Bloodsucker Perks Charisma
  • Rank 1: Bloodpacks now satify thirst, no longer irradiate, and heal 50% more.
3
 bodyguards Bodyguards Perks Charisma
  • Rank 1: Gain 6 Damage Resistance & Energy Resistance (max 18) for each teammate, excluding you.
  • Rank 2: Gain 12 Damage Resistance & Energy Resistance (max 24) for each teammate, excluding you.
  • Rank 3: Gain 18 Damage Resistance & Energy Resistance (max 30) for each teammate, excluding you.
  • Rank 4: Gain 24 Damage Resistance & Energy Resistance (max 36) for each teammate, excluding you.
4
 fallout_76_perk_placeholder Friendly Fire Perks Charisma
  • Rank 1: ??
1
 happy_camper Happy Camper Perks Charisma
  • Rank 1: Hunger and thirst grow 40% more slowly when in camp or in a team workshop.
  • Rank 2: Hunger and thirst grow 80% more slowly when in camp or in a team workshop
2
 happy_go_lucky Happy-Go-Lucky Perks Charisma
  • Rank 1:  Your Luck is increased by 2 while under the influence of alcohol.
  • Rank 2:  Your Luck is increased by 2 while under the influence of alcohol.
2
 hard_bargain Hard Bargain Perks Charisma
  • Rank 1: Buying and selling prices at vendors are better.
3
 inspirational Inspirational Perks Charisma
  • Rank 1: When you are on a team, you and your teammates gain 5% more XP.
  • Rank 2: When you are on a team, you and your teammates gain 10% more XP.
  • Rank 3: When you are on a team, you and your teammates gain 15% more XP.
3
 fallout_76_perk_placeholder Lone Wanderer Perks Charisma
  • Rank 1: When adventuring alone, take 10% less damage and gain 10% AP regen.
  • Rank 2: When adventuring alone, take 10% less damage and gain 10% AP regen.
  • Rank 3: When adventuring alone, take 10% less damage and gain 10% AP regen.
3
 fallout_76_perk_placeholder Outlaw Perks Charisma
  • Rank 1: ??
3
 party_girl Party Boy|Party Girl Perks Charisma
  • Rank 1: The effects of alcohol are doubled
2
 fallout_76_perk_placeholder Philanthropist Perks Charisma
  • Rank 1: Restore some of your teammates hunger and thirst when you eat or drink.
2
 quack_surgeon Quack Surgeon Perks Charisma
  • Rank 1: Revive other players with liquor!
1
 spiritual_healer Spiritual Healer Perks Charisma
  • Rank 1: You regenerate health for 5 seconds after reviving another player.
  • Rank 2: You regenerate health for 10 seconds after reviving another player.
  • Rank 3: You regenerate health for 15 seconds after reviving another player.
3
 fallout_76_perk_placeholder Squad Maneuvers Perks Charisma
  • Rank 1: Run 10% faster when part of a team.
  • Rank 1: Run 20% faster when part of a team.
3
 strange_in_numbers Strange in Numbers Perks Charisma
  • Rank 1: Positive mutation effects are 25% stronger if teammates are mutated too.
1
 fallout_76_perk_placeholder Team Medic Perks Charisma
  • Rank 1: Your stimpaks now also heal your teammates for half the normal strength.
3
 fallout_76_perk_placeholder Vampire Perks Charisma
  • Rank 1: Bloodpacks now satisfy thirst, no longer irradiate, and heal 50% more.
3
 contractor Contractor Perks Intelligence
  • Rank 1: Crafting workshop items now costs 25% fewer materials.
  • Rank 2: Crafting workshop items now costs 50% fewer materials.
2
 exotic_weapon Exotic Weapons Perks Intelligence
  • Rank 1: You can now craft Rank 1 exotic weapon mods. (Plans required)
  • Rank 2: You can now craft Rank 2 exotic weapon mods. (Plans required)
2
 first_aid First Aid Perks Intelligence
  • Rank 1: Stimpaks restore 10% more lost Health.
  • Rank 2: Stimpaks restore 20% more lost Health.
  • Rank 3: Stimpaks restore 30% more lost Health.
  • Rank 4: Stimpaks restore 40% more lost Health.
4
 fallout_76_perk_placeholder Grease Monkey Perks Intelligence
  • Rank 1: Workshop items are 30% cheaper to repair.
  • Rank 1: Workshop items are 60% cheaper to repair.
2
 fallout_76_perk_placeholder Hacker Perks Intelligence
  • Rank 1: Gain +1 hacking skill.
  • Rank 2:  Terminal lock-out time is reduced when things go wrong.
2
 fallout_76_perk_placeholder Makeshift Warrior Perks Intelligence
  • Rank 1: Your melee weapons are 30% less likely to break and cheaper to repair.
  • Rank 2: Your melee weapons are 60% less likely to break and cheaper to repair.
  • Rank 3: Your melee weapons are 90% less likely to break and cheaper to repair.
3
 master_hacker Master Hacker Perks Intelligence
  • Rank 1: Gain +1 hacking skill, and terminal lockout-time is reduced.
1
 fallout_76_perk_placeholder Science Perks Intelligence
  • Rank 1: You can now craft energy guns. (Plans required)
2
 fallout_76_perk_placeholder Adrenaline Perks Agility
  • Rank 1: ??
2
 fallout_76_perk_placeholder Dodgy Perks Agility
  • Rank 1: Spend 30 Action Points to avoid 10% of each enemy attack.
  • Rank 1: Spend 30 Action Points to avoid 20% of each enemy attack.
  • Rank 1: Spend 30 Action Points to avoid 30% of each enemy attack.
3
 goat_legs Goat Legs Perks Agility
  • Rank 1: Take 40% less damage from falling.
  • Rank 2: Take 80% less damage from falling.
2
 fallout_76_perk_placeholder Gun Fu Perks Agility
  • Rank 1: ??
2
 fallout_76_perk_placeholder Gun Runner Perks Agility
  • Rank 1: Your running speed is increased by 10% when you have a pistol equipped.
  • Rank 2: Your running speed is increased by 20% when you have a pistol equipped.
2
 marathoner Marathoner Perks Agility
  • Rank 1: Sprinting consumes 20% fewer Action Points.
  • Rank 2: Sprinting consumes 40% fewer Action Points.
  • Rank 3: Sprinting consumes 60% fewer Action Points.
3
 fallout_76_perk_placeholder Mister Sandman Perks Agility
  • Rank 1: ??
2
 fallout_76_perk_placeholder Can Do! Perks Luck
  • Rank 1: 10% chance to find an extra canned food when you "Search" a food container.
  • Rank 2: 20% chance to find an extra canned food when you "Search" a food container.
  • Rank 3: 30% chance to find an extra canned food when you "Search" a food container.
3
 fallout_76_perk_placeholder Grim Reaper's Sprint Perks Luck
  • Rank 1: ??
2
 luck_of_a_draw Luck of the Draw Perks Luck
  • Rank 1: Your weapon has a 10% chance to regain condition when hitting an enemy.
  • Rank 2: Your weapon has a 20% chance to regain condition when hitting an enemy.
  • Rank 3: Your weapon has a 30% chance to regain condition when hitting an enemy.
3
 fallout_76_perk_placeholder Mysterious Savior Perks Luck
  • Rank 1: ??
2
 mysterious_stranger Mysterious Stranger Perks Luck
  • Rank 1: ??
  • Rank 2: The Mysterious Stranger appears more often when using V.A.T.S.
3
 mystery_meat Mystery Meat Perks Luck
  • Rank 1: Stimpaks may generate edible meat tissue. Higher Rads improve the chance.
  • Rank 2: ??
  • Rank 3: Stimpaks generate excessive, edible meat. Higher Rads improve the chance.
3
 fallout_76_perk_placeholder Scrounger Perks Luck
  • Rank 1: 50% chance to find extra ammo when you "Search" an ammo container.
3
 starched_genes Starched Genes Perks Luck
  • Rank 1: ??
2
 strange_in_numbers Strange in Numbers Perks Luck
  • Rank 1: Positive mutation effects are 25% stronger if teammates are mutated too.
1

 




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