Controls for Fallout 76 are the input mechanisms to move your character and interact with the game. PC controls can be remapped via Key Binding, and Playstation and Xbox users can make some adjustments both in game and outside of the game by manipulating the overall system settings


Fallout 76 Controls


PC Key Bindings

Default Key Bindings:

Forward – W

Move Back – S

Move Right – A

Move Left – D

Melee/Power Attack/Grenade(hold) – ALT

Jump – Space

Attack – LMB

Aim/Block – RMB

Pause Menu – ESC

Pip Boy – TAB

Pip Boy Flashlight – Hold TAB

Pip Boy Quick Stats – K

Pip Boy Quick Inventory – I

Pip Boy Quick Data – J

Pip Boy Quick Map – M

Pip Boy Quick Radio – O

V.A.T.S – Q

Activate – E

Draw/Reload – R

Holster Hold – R

Sprint – Left Shift

Favorite – F

Run – C

Move (automatic) – X

Toggle Always Run – CAPS LOCK

Toggle 1st/3rd person POV – V

Crouch – Left CTRL

Wait (character must be seated) – T

Look – Mouse

PS4 Controls

Default Controls:

L2 – Aim/Block


R2 – Attack

R1 – Bash/Power Attack/Grenade

Left Stick – Movement

Right Stick – Rotate Camera

L3 button – Sprint

R3 button – Sneak

Triangle button – Jump

Circle button – Pip-Boy

Square button – Activate

X button – Ready/Reload

Touch pad Button – Toggle POV/Workshop

Options Button – Map

Xbox One Controls

Default Controls:

Left Trigger – Aim/Block

Left Bumper – VATS

Right Trigger – Attack

Right Bumper – Bash/Power Attack/Grenade

Left Stick – Movement

Right Stick – Rotate Camera

Left Stick button – Sprint

Right Stick button – Sneak

Y button – Jump

B button – Pip-Boy

A button – Activate

X button – Ready/Reload

View button – Toggle POV/Workshop

Menu Button – Map

    • Anonymous

      22 Jan 2019 23:57  

      What about criticals and emotes? No one seems to have the key combinations for these, but many people use them.

      • Anonymous

        13 Dec 2018 06:43  

        Forgetting about the d-pad right for stimpack (unchangable) They need to make this remapable because it cancels vats when a target moves to cover and so cycling targets will result in accidental stimpack usage.. Its a huge mistake and a massive waste of stimpacks.. Ruins the game when the controls are this bad.

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