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Fallout 76 Weapons are used to deal damage to enemies. The arms used could be Automatic Weapons, Non-Automatic Weapons, Heavy Guns, Explosives, Grenades and Melee Weapons. Weapons can be modified via Weapon Mods to complement your skills used in combat. Weapons can be obtained via random loot, through Boss-drops and even Crafting

  • See Legendary Weapons for special, powerful weapons
  • See Legendary Effects for special, powerful effects for both weapons and armor
  • See Damage Types to understand the different damages each weapon can deal, and check what Enemies may be susceptible or resistant to them.

 

Fallout 76 Weapons

* weapons marked with asterisk are rumored weapons

 

 

 

Automatic Weapons of FO76

Automatic Weapons are a Weapon Category in Fallout 76 . Automatic weapons includes a wide variety of weaponry ranging from gunpowder based weaponry like the Assault Rifle to Energy Weapons like the Laser Rifle. All weapons in Fallout 76, ballistic or melee, have a randomly generated condition bar, a different instance of the same weapon may have a different level of condition and a different condition bar length. Player characters with higher Intelligence can craft weapons with larger durability bars.

 

Automatic Pistols in Fallout 76 are Automatic Weapons found in the wasteland. These weapons are influenced by the ?? Perk and can be altered via Weapon Mods.

 

Automatic Pistols of FO76

 

Click the table header to sort

Name Damage Fire Rate Range Accuracy Weight Value
10mm_pistol-icon.png 10MM Auto Pistol Damage?? ?? ?? ?? ?? ??
10MM SMG Damage12 (Ballistic) 91 84 or 156 47 6.2 97
Anti-Scorched Training Pistol Damage12 (Ballistic) 75 108 64 4.4 196
Automatic_Gamma_Gun.png Automatic Gamma Gun Damage?? ?? ?? ?? ?? ??
Institute_Laser_pistol-icon.png Automatic Institute Pistol * Damage?? ?? ?? ?? ?? ??
laser_pistol-icon.png Automatic Laser Pistol Damage?? ?? ?? ?? ?? ??
Automatic_Plasma_Pistol.png Automatic Plasma Pistol Damage?? ?? ?? ?? ?? ??
Perfect Storm Damage14  91 120 60 4.5 ??
pipe_pistol-icon.png Pipe Auto Pistol Damage?? ?? ?? ?? ?? ??
submachine_gunSubmachine Gun Damage12 (Ballistic) 91 84 48 6.15 147

 

 

Automatic Rifles in Fallout 76 are Automatic Weapons found in the wasteland. These weapons are influenced by the ?? Perk and can be altered via Weapon Mods.

 

Automatic Rifles of FO76

 

Click the table header to sort

Name Damage Fire Rate Range Accuracy Weight
Automatic_Assault_Rifle.png Automatic Assault Rifle Damage?? ?? ?? ?? ??
Automatic_Combat_Rifle.png Automatic Combat Rifle Damage?? ?? ?? ?? ??
Automatic_Combat_Shotgun.png Automatic Combat Shotgun Damage?? ?? ?? ?? ??
Automatic_Institute_Rifle.png Automatic Institute Rifle * Damage?? ?? ?? ?? ??
Automatic_Laser_Rifle.png Automatic Laser Rifle Damage?? ?? ?? ?? ??
plasma_rifle-icon.png Automatic Plasma Rifle Damage?? ?? ?? ?? ??
Automatic_Railway_Rifle.png Automatic Railway Rifle Damage?? ?? ?? ?? ??

 

 

Shotguns in Fallout 76 are weapons that are thrown. A variety of throw weapons exists that allows the players to react in response to the situation.

 

 

 

Shotguns of FO76

 

Shotguns

Name Damage Fire Rate Range Accuracy Weight Value
Black Powder Blunderbuss Damage108 (Ballistic) 4 12 67 3 36
combat_shotgun-iconCombat Shotgun Damage61 (Ballistic) 20 72 or 180 10 or 12 or 22 11.9 148
double-barrel_shotgunDouble-Barrel Shotgun Damage87 (Ballistic) 36 180 0 9.6 34
Pump Action Shotgun Damage67 (Ballistic) 5 72 or 180 11 or 13 11.2 58

 

Heavy Weapons are a Weapon Category in Fallout 76. Weapons of this classifications are usually heavy, bulky, consumes a large amount of ammunition but causes a large amount of damage in return. All weapons in Fallout 76, ballistic or melee, have a randomly generated condition bar, the same weapon may have a different amount of condition and a different condition bar length. Player characters with higher Intelligence can craft weapons with larger durability bars.

 

 

Heavy Guns of FO76

 

Heavy Guns

 

Click the table header to sort

Name Damage Fire Rate Range Accuracy Weight Value
50 Cal Machine Gun Damage18 (Ballistic) 91 204 or 295 36 or 37 28.8 183
Auto Grenade Launcher Damage118 (Ballistic) 91 395 49 18 228
Bunker Buster ?? ?? ?? ?? ?? ??
cryolater-iconCryolator energy_damage 14 (Energy) 286 120 or 228 56 or 58 13.3 157
Daisy Cutter ?? ?? ?? ?? ?? ??
fat_man-iconFat Man Damage473 (Ballistic) 4 117 61 20.5 249
Flamer energy_damage 26 (Energy) 91 72 53 16.1 131
Gatling Gun Damage27 (Ballistic) 105 120 or 228 49 28.4 222
Gatling Laser energy_damage 9 (Energy) 273 204 or 395 48 19.4 174
Gatling Plasma energy_damage 16 (Energy) 91 204 or 395 23 or 30 30.6 273
Harpoon Gun Damage141 (Ballistic) 2 120 63 16.4 100
Light Machine Gun Damage16 (Ballistic) 929 156 or 347 66 or 67 21.6 388
minigun-iconMinigun Damage11 or 25 (Ballistic) 273 395 36 27.5 207
missile_launcher-iconMissile Launcher Damage124 (Ballistic) 4 395 65 21 254
Pyrolyzer ?? ?? ?? ?? ?? ??
Ultracite Gatling Laser energy_damage 16 (Energy) 273 204 or 395 48 19.4 260
junk_jet-iconJunk Jet Damage?? ?? ?? ?? ?? ??

 

 




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