All Agility Perks in Fallout 76

Fallout 76 Agility Perks are perks specialized to the Agility Stat. This provides massive bonuses for values that are revolving around run speed, Action Points and Gunes Skill and have the following perks to reflect such. More than the usual stat boost some perks provide unique capabilities.

 

Agility Perks

Action+Boy-Action+Girl
 Action Boy-Action Girl
 Req: Lvl 2
& Agility

 

rank-1-perk: Action points generate 15% faster.
rank-2-perk: Action points generate 30% faster.
rank-3-perk: Action points generate 45% faster.

Born+Survivor
 Born Survivor
 Req: Lvl 3
Agility

rank-1-perk: Falling below 20% health will automatically use a Stimpak, once every 20s.
rank-2-perk: Falling below 30% health will automatically use a Stimpak, once every 20s.
rank-3-perk: Falling below 40% health will automatically use a Stimpak, once every 20s.

Gun+Runner
 Gun Runner
 Req: Lvl 4
Agility

 

rank-1-perk: Your running speed is increased by 10% when you have a pistol equipped.
rank-2-perk: Your running speed is increased by 20% when you have a pistol equipped.

Moving+Target
 Moving Target
 Req: Lvl 5
Agility

 

rank-1-perk: Gain +15 Damage and Energy Resistance while sprinting. (No Power Armor)
rank-2-perk: Gain +30 Damage and Energy Resistance while sprinting. (No Power Armor)
rank-3-perk: Gain +45 Damage and Energy Resistance while sprinting. (No Power Armor)

Gun+Slinger
 Gun Slinger
 Req: Lvl 6
Agility

rank-1-perk: Your non-automatic pistols now do +10% damage.
rank-2-perk: Your non-automatic pistols now do +15% damage.
rank-3-perk: Your non-automatic pistols now do +20% damage.

Thru-Hiker
 Thru-Hiker
 Req: Lvl 7
Agility

rank-1-perk: Food and drink weights are reduced by 30%.
rank-2-perk: Food and drink weights are reduced by 60%.
rank-3-perk: Food and drink weights are reduced by 90%.

Dead+Man+Sprinting
 Dead Man Sprinting
 Req: Lvl 8
Agility

rank-1-perk: Sprint 10% faster at increased AP cost when your health is below 40%.
rank-2-perk: Sprint 20% faster at increased AP cost when your health is below 50%.

Packin'+Light
 Packin' Light
 Req: Lvl 9
Agility

 

rank-1-perk: Your pistols weigh 25% less.
rank-2-perk: Your pistols weigh 50% less.
rank-3-perk: Your pistols weigh 75% less.

Guerrilla
 Guerrilla
 Req: Lvl 10
Agility

rank-1-perk: Your automatic pistols now do +10% damage.
rank-2-perk: Your automatic pistols now do +15% damage.
rank-3-perk: Your automatic pistols now do +20% damage.

Marathoner
 Marathoner
 Req: Lvl 13
Agility

rank-1-perk: Sprinting consumes 20% fewer Action Points.
rank-2-perk: Sprinting consumes 30% fewer Action Points.
rank-3-perk: Sprinting consumes 40% fewer Action Points.

Ninja
 Ninja
 Req: Lvl 15
Agility

rank-1-perk: Sneak attacks with melee weapons do 2.3x normal damage.
rank-2-perk: Sneak attacks with melee weapons do 2.6x normal damage.
rank-3-perk: Sneak attacks with melee weapons do 3x normal damage.

Evasive
 Evasive
 Req: Lvl 17
Agility

rank-1-perk: Each AGI point adds +1 damage and energy resist (max 15) (no power armor)
rank-2-perk: Each AGI point adds +2 damage and energy resist (max 30) (no power armor)
rank-3-perk: Each AGI point adds +3 damage and energy resist (max 45) (no power armor)

Modern+Renegade
 Modern Renegade
 Req: Lvl 18
Agility

rank-1-perk: Gain Pistol hip fire accuracy and a 2% chance to cripple a limb.
rank-2-perk: Gain more Pistol hip fire accuracy and a 3% chance to cripple a limb.
rank-3-perk: Gain excellent Pistol hip fire accuracy and a 4% chance to cripple a limb.

Sneak
 Sneak
 Req: Lvl 20
Agility

rank-1-perk: You are 25% harder to detect while sneaking.
rank-2-perk: You are 50% harder to detect while sneaking.
rank-3-perk: You are 75% harder to detect while sneaking.

Home+Defense
 Home Defense
 Req: Lvl 22
Agility

 

rank-1-perk: You can craft and disarm better traps and craft better turrets. (Plans required)
rank-2-perk: You can craft and disarm advanced traps and craft advanced turrets.
rank-3-perk: You can craft and disarm expert traps and craft expert turrets.

Expert+Gun+Slinger
 Expert Gun Slinger
 Req: Lvl 24
Agility

rank-1-perk: Your non-automatic pistols now do +10% damage.
rank-2-perk: Your non-automatic pistols now do +15% damage.
rank-3-perk: Your non-automatic pistols now do +20% damage.

Expert+Guerrilla
 Expert Guerrilla
 Req: Lvl 25
Agility

rank-1-perk: Your automatic pistols now do +10% damage.
rank-2-perk: Your automatic pistols now do +15% damage.
rank-3-perk: Your automatic pistols now do +20% damage.

Covert+Operative
 Covert Operative
 Req: Lvl 27
Agility

rank-1-perk: Your ranged sneak attacks deal 2.15x normal damage.
rank-2-perk: Your ranged sneak attacks deal 2.3x normal damage.
rank-3-perk: Your ranged sneak attacks deal 2.5x normal damage.

Enforcer
 Enforcer
 Req: Lvl 30
Agility

rank-1-perk: Your shotguns gain a 5% stagger chance and a 10% chance to cripple a limb.
rank-2-perk: Your shotguns gain a 10% stagger chance and a 20% chance to cripple a limb.
rank-3-perk: Your shotguns gain a 15% stagger chance and a 30% chance to cripple a limb.

Goat+Legs
 Goat Legs
 Req: Lvl 32
Agility

 

rank-1-perk: Take 40% less damage from falling.
rank-2-perk: Take 80% less damage from falling.

Ammosmith
 Ammosmith
 Req: Lvl 34
Agility

rank-1-perk: Produce 40% more rounds when crafting ammunition.
rank-2-perk: Produce 80% more rounds when crafting ammunition.

Escape+Artist
 Escape Artist
 Req: Lvl 35
Agility

rank-1-perk: Sneak to lose enemies, and running no longer affects stealth.

Mister+Sandman
 Mister Sandman
 Req: Lvl 37
Agility

rank-1-perk: At night your silenced weapons do an additional 25% sneak attack damage.
rank-2-perk: At night your silenced weapons do an additional 50% sneak attack damage.

Light+Footed
 Light Footed
 Req: Lvl 38
Agility

rank-1-perk: While sneaking, you never trigger mines or floor-based traps.

White+Knight
 White Knight
 Req: Lvl 39
Agility

rank-1-perk: Your armor breaks 30% more slowly and is cheaper to repair.
rank-2-perk: Your armor breaks 60% more slowly and is cheaper to repair.
rank-3-perk: Your armor breaks 90% more slowly and is cheaper to repair.

Master+Gun+Slinger
 Master Gun Slinger
 Req: Lvl 41
Agility

rank-1-perk: Your non-automatic pistols now do +10% damage.
rank-2-perk: Your non-automatic pistols now do +15% damage.
rank-3-perk: Your non-automatic pistols now do +20% damage.

Master+Guerrilla
 Master Guerrilla
 Req: Lvl 43
Agility

rank-1-perk: Your automatic pistols now do +10% damage.
rank-2-perk: Your automatic pistols now do +15% damage.
rank-3-perk: Your automatic pistols now do +20% damage.

Dodgy
 Dodgy
 Req: Lvl 45
Agility

rank-1-perk: Avoid 10% of incoming damage at the cost of 30 Action Points per hit.
rank-2-perk: Avoid 20% of incoming damage at the cost of 30 Action Points per hit.
rank-3-perk: Avoid 30% of incoming damage at the cost of 30 Action Points per hit.

Secret+Agent
 Secret Agent
 Req: Lvl 47
Agility

rank-1-perk: Stealth Boys last twice as long.
rank-2-perk: Stealth Boys last three times as long.
rank-3-perk: Stealth Boys last four times as long.

Adrenaline
 Adrenaline
 Req: Lvl 49
Agility

rank-1-perk: Gain +6% (max +36%) damage for 30s per kill. Duration refreshes with kills.
rank-2-perk: Gain +7% (max +42%) damage for 30s per kill. Duration refreshes with kills.
rank-3-perk: Gain +8% (max +48%) damage for 30s per kill. Duration refreshes with kills.
rank-4-perk: Gain +9% (max +54%) damage for 30s per kill. Duration refreshes with kills.
rank-5-perk: Gain +10% (max +60%) damage for 30s per kill. Duration refreshes with kills.

Gun+Fu
 Gun Fu
 Req: Lvl 50
Agility

rank-1-perk: V.A.T.S. swaps target on kill with +10% damage to your next target.
rank-2-perk:  V.A.T.S. swaps target on kill with +10% then +20% damage to your next 2 targets.
rank-3-perk: V.A.T.S. swaps target on kill with +10%, 20% then +30% damage to your next 3 targets.

 




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